See screenshots for new tradition effects. a tributary pays you tribute. SnooStories8859. Thus, the best way to increase research speed beyond a certain point in the endgame and a certain empire size is to. Steam Workshop: Stellaris. Tributaries aren't very useful. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. But honestly there's very little reason to continue this game. Description. If you don't have a planet in that sort of a system, build a hab and settle it. It also adds a new Policy, available once you finish the Domination tradition tree, that let you tax your subjects' trade. Cede: Best option for purgers (if you have diplomatic or military means to mitigate the repercussions). The bordergore can get horrendous when you're trying to. -must be neighbor. 1. I Nov 4, 2022 @ 1:28am. Subsidiaries only pay energy, while tributaries pay both energy and minerals. ago. Nope, the Space Mafia doesn't care about any Rights not founded on Might. . Bulwark Retaliator trait provides +15% fire rate bonus and does not replace the trait that all admirals start with. "In an Allegiance War, you seek to wrest control of the vassals that have pledged Secret Fealty to you, and they will join in on the attack on their former Overlord. Depending on your tradition choices, you may want one over the other I suppose. You can't change it because they're not a vassal. In exchange you can take much more from them (75% resources vs 45% from trib to vassal iirc). That would make tribute basically useless for non-newbie players, since the AI is not good at efficiently managing its. Much like Paradox’s own Crusader Kings 3. They won’t agree. I just posted to the Stellaris Steam general discussion tab asking about this. If you have a Defensive Pact or higher (Alliance. Its not a bug. Creating vassals is intergral to good tall play atm. Also didn't help I got boxed in the other end by mauraders, but I made discovery; if you're a specialist vassal, and you hire a leader, it adds the vassal trait as well as their special one, so you might be able to generate some powerful leaders. Warhawg01. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. There is a CB called "Leave Hegemony" which allows you to leave the federation by winning the war. if you want their territory you vassalize, if you want their energy credits and very much dont want to annex them you go tributary. This unlocks the Supremacist diplomatic stance, which doubles the diplo weight you get from your navy. vassals act as buffers between you and enemies, wars against you probably will involve a liberation of a vassal for 50 warscore. 6 comments. For all of you who cry that it takes 100 years to integrate a vassal let's look at the facts. The problem is they are one of two empires that have. Entry agreement acceptance is separate from the continual loyalty. Sorted by: 23. Ideology wargoal and after winning and their government and ethics shift you might be able to convince them to be your vassal or protectorate if they're small enough of an empire. I just think that is a bit expensive. 828. So, if you have enough influence, you can brute force the change. QA. 0 unless otherwise noted. And you should be able to force your vassals into war with someone. Ability to tax vassals 5% of their energy at the cost of a negative modifier, any more would bring them too close to subsidiaries. Adjustment of the agreement may be needed to get enough positive loyalty gain. These are broken into Basic, Advanced, or Strategic resource groups, and Research. If your combined military is greater than the overlord, they should start a war for independence, and pull you into it. 84-0. [deleted] • 2 yr. Tributaries don't fight with you, vassals do. Notably this is an effect that also boosts the trade income of all your other trade federation subsidiaries, so each one on any planet increases the. You can easily rename your capital system, and so, you can easily rename your subjects. The player can then transfer additional systems to their vassal through the Trade option "Transfer System" if they so choose. The benefit to having a vassal is the research agreement. Tributaries are mostly free, they can expand and do diplomacy but need to pay you a quarter of their income. I'm still curious about my last question : "When you are in solo, do you prefer vassalize your neighbor as standard vassal who gives you money and research, as specialized overlord vassal type (bulwark, tech or ressources) with a "give and take" relationship, or are you a full benevolent overlord who share ressources to make your. My empire is warmonger, it seems unfitting to "negotiate" with the target, is there a way to subjugate them in war? Before you used to be able to "demand vassalization" or "demand tribute" and then go to war if they refused but I don't see those options anymore. In Stellaris Terms a Federation is like a Alliance with benefits. PuzzleheadedPool1 • Devouring Swarm • 1 yr. 8] Subscribe. 3. . A country can become a vassal either through diplomatic or military means, and may eventually be annexed peacefully ("diplo-annexed") to the ruling kingdom. Systems cannot be removed from a vassal. I play tall and use tributaries. There’s room for an expansion to add more types of vassals/tribute/treaties that might be better. When you start it, you will be shown the amount of influence required to integrate. Creating Vassals from your own territory isn't all that useful in most. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. You will be presented with many options as demands, and “Vassalize” is one of the options. Deactivate them and make a try (if that doesn't break your game of course). +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. It's sorta like the political version of slaves. This page was last edited on 7 June 2023, at 04:39. Tag switch using console, release vassal, switch back. Go into the diplomacy tab with the empire you wanna vassalize. Is there a way to force a neighbour to become your vassal with the new. Releasing a vassal with a fraction of the pops lets them grow much, much faster. The broken part is that you can get any contract, even one with a 75% tax on everything. Loyalty with Vassals is not realy an issue if you conquer a part of the galaxy, put your own species there and then release the vassal peacefully with your own dominant species. Scholarium: Bonus to research, penalty to fleep can and upkeep. I typically vassalize Fallen Empire core worlds and. Monetary tribute is 12. They pay you tribute and that's it. It's also only formable by Rogue Servitors and Authoritarian empires. Thus, the best way to increase research speed beyond a certain point in the endgame and a certain empire size is to. Can't demand tribute/vassalization Hi, so I think I know the technical procedure to get the demand vassalage/tribute war goals. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. For vassal creation, you could use the war goal set to vassalize and then systematically replace their population with yours, or you could delete them from existence with superior firepower and then release a section of your own territory as a. . One researches a tech, you get a discount. They'll like you a lot after the war so it will really come down to size/power difference between your empire and theirs. Bulwark: Presumably has a bonus to their fleets and a penalty to. 2. Play on Commodore difficulty or higher, since then your vassals will get +5 stability on every colony per level of increased difficulty, and they should never go into shortages due to production bonuses from the difficulty setting. 3. Vassal produces 50 engineering, 15% would be 7 (think they round down 7. Heck if they like you enough they may even be amicable to becoming a tributary. Them kick them out. 2x probably). The values are percentages of the production of the subject - in the proposal below, our vassal is offering 15% of their basic resource production as tribute, but is receiving a research subsidy. I generally leave vassals as vassals unless I need the land or they are completely opposed to me. Hegemony federation members get bonuses which their overlord does not, so they’re a bit better off than regular vassals. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Inward Perfection -> Crisis empires, for example, need the Imposed Inclusion CB to vassalize as under normal circumstances they can only demand tribute, and if refused they can't go to war to force tribute. Much like Paradox’s own Crusader Kings 3. Vassal Contracts are a massive new feature of the Stellaris 3. And that's it. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. Vassals are even worse on higher difficulties, since no matter. So as a weaker empire, you rather want to be inside a hedgemony than be a vassal. You only get taxes from sectors, and you. Originally posted by Revan Tair: Protectorate is way much better, than vassals. Plan to have an integration contract later on, and you can effectively 'pop farm' your vassals in the mid/late game when natural growth slows to a crawl. So, if you have enough influence, you can brute force the change. basically they give you a percentage of their minerals and energy credits (25%?), they can still colonise and build frontier outposts, go to war and others can. This page was last edited on 7 June 2023, at 04:39. And also look into Vassals Expanded and Reworked mod, it makes vassals a whole lot better than vanilla, there’s a few kinds of vassal and you can limit what your vassals can do like not expand. I have been thinking about this for a while and I think vassalisation is overpowered. Currently, pretty much the whole galaxy is my vassals and also members of my hegemony, except for one who has been my ally since the very beginning. All systems captured, one but one planet is occupied. EU4 has vassals that contribute to force limit. Yeah. ; About Stellaris Wiki; Mobile view So 15% basic tribute gives about -500 acceptance. You can get them to accept but then you have to recover from a negative loyalty situation. Relation levels. Vassals can lead to scenario where your ships have to go through friend space to reach your other owned sectors. How to make vassals/tributary. Also, I'm the Custodian. The +15% resources is a further bonus to your political power at level 5, and in the meantime it means you can get slightly more from vassals in taxes. If you are a megacorp with Franchising. or a larger sector as a Scholarium, but that's a particular kind of vassal at a particular point in the game, which I think doesn't apply to the OP. There’s no natural way to swap without releasing them at one point. Starting with Hegemon (one of the most underrated origins, imo), I plan to integrate both neighbors then use the early boost in fleet power to cause early subjugation throughout the galaxy (GA, mid game scaling set to 2250). Vastly, hugely, and mind-bogglingly so, to paraphrase Douglas Adams. The way it works is first, you need ability off the unity tree, which. So unless you play on ensign difficulty the answer is yes. Thread starter Less2; Start date Mar 19, 2023;. Hegemonies are a type of federation. 1) Release the subject. I don't know if you managed to find the right mod but I edited my other. Go to Stellaris r/Stellaris. This page was last edited on 7 June 2023, at 04:39. Nope. When demands come up, you’ll be given a variety of choices, one of which is “Vassalize. A vassal cannot colonize new planets. 1. That's it. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. You can only subjugate by force if the empire is weaker than you since overlord. PS4 •. If you successfully win the war against the whole federation and your lord, you should be able to leave the federation and retain your vassal status. r/Stellaris. ago. 7. normal empire = vassal megacorp = Subsidary Like you said you have a lot of mods. Like Vassal 1 focuses all its invention on making a laser which can heat. Content is available under Attribution-ShareAlike 3. Yes, i am aware. HOWEVER, despite them being superior to me in fleet strength and equivalent in economy and tech they were willing to be my vassal. Alien empires ruled by different primary species overlords with xenophobe govts should be more disloyal tooThe cherry on top is the move towards vassal-based approaches with Overlord. Yes, there are some strategies that use vassals to form federations, create barriers, or use AI bonuses to your advantage. Get them to agree to it themselves, or force them to submit with a war. A vassal cannot colonize new planets. It's a detailed breakdown of which factors speak for and against accepting the demand. 25 influence a month, and you can integrate them if you want. If we had an overlord government in real life, the overlord could give out specific tasks to its vassals. The easiest way is to increase the gold, but I think the cool way of making them more useful is the liege receives 5% of any fame earned by the vassal. Content is available under Attribution-ShareAlike 3. Correction: Only voluntary protectorates give you influence. Some rulers should have special mandates / agendas in vassal nations "Independence"(Mandate) "Secure Sovereignty"(Agenda) - which gives their empire a loyalty debuff vs the overlord if they get elected. So a criminal syndicate is doing its job and has a couple of branches open on my planets. bane_howlingmoon Mar 18, 2018 @ 5:42am. Stellaris wars should look a litle at how EU4 handles itThey see Scholarium, and think it means they are good at science . Flight_Harbinger. • 2 yr. trib·u·tar·y. That’s five new Stellaris Origins in total. Unlike, say, Crusader Kings, in Stellaris it is possible to just control everything directly. YobaiYamete • Nihilistic Acquisition • 1 yr. But disloyal vassals should also consider : [disloyal power + enemy of overlord (current war) power] > [overlord power + loyal power] -- what better time to rebel, than when your lord is campaigning half a galaxy away?Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. -must first ask in diplomacy screen, then you have 1 year to declare war. You can even become a vassal in a single player game. If you want slaves there is already a mechanic for it, conquer the planets, if you want a vassal you will have to negotiate. 5. In any case, you automatically have defensive pacts with vassals/protectorates, and defensive pacts drain influence. But okay. " 1. There is something to be said for 4X-style victory conditions, which. I just make 1 system tributaries in my territory that last thing i need is a vassal becoming superior to me in economy. Pairs well with the +200 fleet cap ascension. I mean, from a min-maxing game-as-chess point of view being awarded these territories is great, obviously. Garrison for +2 loyalty/month. Stellaris Wiki Active Wikis. Subsidies follow the same rule but are only valued at about 1/10 of the tributes. You need to build your fleet and research technologies it will make them more reluctant to vassalise you. At 100 loyalty, they will gain 10 XP per month. they're very flexible, but. The way it works is first, you need ability off the unity tree, which. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that 30% research tax an easy pill. Members Online •. Stellaris vassal vs tributary. Mr-H-Saether • 5 mo. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. 5 influence. The requirements for initiating diplomatic annexation are: The subject's vassalage has lasted at least 10 years. 8] Subscribe. Step 2: Trade any remaining planets to this vassal at no cost. I hope this is fixed because the potential for these systems is great! Conquering directly just gives you the planets and populations directly, and will generally be strongest. Only offer basic resource subsidies when you’re getting such tribute from your vassals that it doesn’t affect your own specialist economy. See screenshots for new tradition effects. How, then, can you choose between tributary vs vassal? Keep reading to discover our complete guide. Bulwark: Presumably has a bonus to their fleets and a penalty to resources. ago. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. Atrus, demanding tribute is a pre-requisite to vassalizing. subjugate a prospective vassal when they're already big. You can't change it because they're not a vassal. Shun diplomacy. On Small sizes and larger, they add a Militarist. You can attack realistically attack void dwellers and ringworlders early in the game. From there, click on the Create Vassals. The new Stellaris: Overlord expansion is finally here and brings the largest new batch of Origins the game has seen since Federations. 541. Once an envoy is assigned to a task, it cannot be reassigned again for a year. min. This is separate from the loyalty mechanic. It can even get to the point where taking all of their planets and annihilati Britain sent troops to the subject to enforce her will, the subject rebelled and the whole thing escalated into a war between the two. The Ministry of X buildings that give you a share of a planet's production are a case example. From the “Empires” tab, select the objective, then “Communicate” and “Declare War. 4. I'm fairly sure I've made allies into vassals or at the very least Dynastic Marriages into vassals, but I'm wondering, after you make a nation a Tributary, can you later make that country a vassal? Just trying to plan my take over of Indonesia as Japan. manniepants Jun 18, 2022 @ 6:44pm. And, if they don't have the influence they are forced to accept. •. ago. A vassal is probably overall more "useful" than actually own their territory (due to conquest or integration), even if they currently pretty dumb in terms of military actions (which is probably fixed at some time). ”. Jump to latest Follow Reply. Thoughts? As a vassal i could feed them 3 systems i want to colonise but dont want the. I do not think you can without releasing them and the forcing the new subject option on. 2) Claim the system. Furaigon. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. To do this method, whoever you’re trying to make your Vassal must be at peace. DeadAirRT1 • 7 yr. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. You should try, I said 10 from the top of my head but as they grew (slowly, but they did) I got some 70 energy and 30 minerals before makng them protectorates. So, I have this vassal, they were the only empire that was competing with me until we had an all out war against each other, I crippled them substantially, so much so that after the war they requested vassalization, but they have since built back up. This article has been verified for the current version (2. Aug 10, 2018. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. Rord64 Mar 18, 2018 @ 6:06am. Stellaris is a game where usefullness heavily depends on the playstyle. That doesn't prevent the new vassal from starting with it on. You can only subjugate by force if the empire is weaker than you since. After that, it’s up to you to make the choice! How Do Tributaries Work? A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. 6 though. Only existing. I have a big fleet. ago. Medium and larger they add a Spiritualist and finally on Large and larger there is a Megacorp. Most empires will have Vassal/Tributary as options. You can check the modifiers by hovering over the red x (or the green checkmark) next to the demand vassalization text. A vassal is probably overall more "useful" than actually own their territory (due to conquest or integration), even if they currently pretty dumb in terms of military actions (which is probably fixed at some time). Anything like that would make more dynamic versions of how you want to arrange tribute and what exactly you want from a war. Well it depends. All of which have a huge impact on how you play the game from the very beginning. They did give me a free tech, as well as a psionic governor since my overlord was a spiritualist FE. Zijkhal • 4 yr. Anyways, about the main question -- I generally approach the federation/vassals choice in terms of a long term diplomatic plan. Creating a Vassal Out of A Sector. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Play the diplomacy game. It adds 9 new types of subject empires for default countries (1 for each ethics + 1 for hives), 9 new types of subject empires for megacorporations (1 for each. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. Similarly, in Stellaris, if your three vassals could easily defeat you in a war, you should. vassal turns into a protectorate but without the bonus or influence gain and resets your agreement. Legacy Wikis. At this building, I'm pretty certain declaring Imperium would be a net loss. It depends on what you want from them. On higher difficulty settings the Federation is absolutely the way to go if you want this style of gameplay. The bordergore can get horrendous when you're trying to. The problem is that vassals don't get AI difficulty bonuses, meaning the moment you vassalize an empire on higher difficulties it becomes much, much weaker. 15% basic tribute and 15% advanced gives you roughly -950. Feb 21, 2014 2. You might expect a cold war or even hot war situation once the galaxy is divided in 2-3 power blocks, but stellaris just doesnt seem to favor that. If I can make tributaries -> vassals and then diploannex them at a later date, I'm peachy. 1. It's still one of the reasons I prefer playing Stellaris peacefully and focussing on exploration and colonizing. On higher difficulty settings the Federation is absolutely the way to go if you want this style of gameplay. DeanTheDull • Necrophage • 1 yr. -must be superior in relative power. If monetary tribute would be below 1 ducat, or monarch. You do this by growing your influence in these vassal kingdoms. They will do the setup for a liberation war for you, and all you have to do is help out. I don't see how an additional 10 % boost to research rate to each of my scientists is going to help considering the best case scenario of tier 1-3 scholarium is 0. • 1 yr. 806 14. So, after my first very successful game as an Inward Perfection empire, I played some Authoritarians in a crowded galaxy, and after carving off a roughly 'fair' slice of the pie (small empire, space-wise; I was stuck close to the core. . Stellaris 50462 Bug Reports 30836 Suggestions. +15% is half a Clone Admiral Ascendant and is a substantial boost for already powerful fleets. What I find works best is to determine what vassal it is then determine what role suits them best. Find sources: "Vassal state" – news · newspapers · books · scholar · JSTOR (November. Thread starter Singulare; Start date Jun 25,. Gains bonuses by admiring its collection. 2. In the default galaxy map mode, subjects have the same color as their overlord. The names are kind of misleading and the exact opposite honestly, and could use a bit of a rework. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. Bulwark Retaliator trait provides +15% fire rate bonus and does not replace the trait that all admirals start with. The way I see it, you have 4 options: As you said, make your own federation & collect vassals. 15 has a 33-17 % difference in production. Stellaris. AverageWhitePie • Xenophobic Isolationists • 4 yr. Overlord will allow you to assign a Vassal Specialization to your subjects. Form the federation with someone else. Change policy: oppressive vassalization (optional, if feeling petty) 4. 5) Wait for the 10 years to pass after that war ends that is. It didn't last long before we became a vassal, but having the biggest mofo in the region as our overlord meant we could just focus on economy and research 100%. Once they get enough tech they immediately turn into a vassal. At least if your empire is already at a decent size and any increase in minerals & naval capacity is pretty much nonrelevant. If you have three vassals, that's three "small" civilizations offering discounts on techs you don't have yet. This could be exploited to some extent by pacifists: while unable to declare war themselves, they could create and release a small subject bordering their target, wait for the target to attack the. especially if they can band together and significantly outmatch him militarily. A Federation should disband when no Free members are present. The Great Khan is the most powerful Admiral in Stellaris, starting at level ten and possessing the unique trait The Great Khan. So right now I'm playing a hivemind game, and there is this absolutely pathetic nation which I REALLY want to cede so I can eat em, but the problem is they don't use the same planet type as I do (10% habitability). One was able to win since the defence forces never got healed from previous battles and they got wiped out by my defence fleet in the area and colonised with full fury again. Stellaris Dev Diary #312 - 3. I think a Megacorp could be one of the best suited to handling this specialist type, since they have the most trade value to potentially turn into consumer goods via. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. Release them, then declare a war to make them a tributary. Help very much appreciated. Jan 2, 2023. Each has its own strengths and weaknesses. Vassals stay basically the same as they are now. Mod Release: Vassals Expanded and Reworked. Hey guys, I have been fighting a long war vs a pair of empires in a defensive pact. This means at 100 loyalty it will take 120 months (10 years) to reach tier 2 and 360 months (30 years) to reach tier 3. The second vassal everyone will want is the Scholarium, who provides a significant bonus to research potential and valuable science tribute. Scholarium: Bonus to research, penalty to fleep can and upkeep. Managing Integrated Vassals. Stellaris Subsidiary Vs Vassal stigmund77 Dec 10, 2018 Jump to latest Follow Reply Are there any benefits to going feudal and having vassals over using. Triflest • 1 yr. 12 Badges. It will cost me 325 influence to change the terms of a vassal to allow integration, a vassal who has a single system. Another thing is that the empire they border is someone I am trying to keep as an ally (right now we have a non-aggression. For the Vassal Terms, both Overlord Conflicts and Vassal Conflicts are set to Defensive. Go to Stellaris r/Stellaris. Edit the contract as you see fit, and it will have either a red cross or a green tick. This will open the vassal contract menu. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and. Advantages of Imposed Inclusion over standard subjugation: On a side note, IIRC the devs had originally planned to make three different. Only by declaring war can you change it. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. -Tributaries donate income to you, they will not follow you into a war, they can engage in diplomacy and claim systems. Our empires consider each other enemies. Hives have great growth potential, but they face the same drag as everyone else. Vassalization request towards a Machine Intelligence empire. ago. So - power blocks and friendly empires banding together in some way we already had before overlord came out. Just form a federation with any other non-vassal empire and enable the "Vassals can join" option. Once an envoy is assigned to a task, it cannot be reassigned again for a year. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. g. Tributaries give 25% of their energy/minerals, which is okay, but the AI just might not be able to produce enough to make it worth it. One side is his border with my vassal. Nov 21, 2023thinking between vassal or tributary, if vassal it's 4k additional fleet power in wars (my combined is 8k), but unreliable when declaring wars, usually I want to have all fleet. A subject is an empire that has a special diplomatic relationship with another empire, called the overlord. Question about vassal criminal syndicate. submit or rebel), you're completely at the whim of what your vassal deems acceptable which is reflected in the acceptance value. They turn from protectorate to vassal when they research a x% of your known techs (not sure how much). If a vassal doesn't agree to the contract change, it doesn't reset the 10 year timer, letting you try again immediately. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. Almost all vassals from military conquest start at -100 loyalty anyways, so the -4 does nothing, they are already on max disloyalty. Diogenes_of_Sparta • Specialist • 2 yr. Instead of types of subjects as vassals vs tributaries vs subsidiaries, subjects are now based on a vassal contract system ala Crusader Kings 3, where the Vassal and Overlord can negotiate a contract in terms of both tribute and privileges for the vassal, including not just diplomatic privileges but also even resource subsidies, where the. Vassals.